|
|
|||
|
|
|
Writing for Video Games |
|
|
|
|
|
|
|
With video game storylines, characters and narrative becoming more and more sophisticated, games writers need the skills of the most talented novel writers, as well as a knowledge of the industry. Writing for Video Games by Steve Ince, nominated for Excellence in Writing at the Games Developers Choice Awards, as well as the interactive BAFTAs, gives a realistic picture of how games companies work, and advises the best techniques to adapt your skills. “It's a substantial,
informative, entertaining, and, in many ways, enlightening read.
I'm particularly impressed by how you manage to cover all aspects
of game production - and the writer's role in the process - in great
depth and with great insight, but without losing yourself (and the
readers) in microscopic detail.” Topics
include: Appendices include a sample script and recommended websites, games and books. The foreword to the book is by Tony Warriner, co-founder of Revolution Software. Writing for Video
Games is published by A&C Black, the publishers of the To purchase Writing
for Video Games, please visit your regional Amazon site,order it
from your local book store or visit the publisher's site |
|
||
|
|
|||